
White Label Mobile App System
ROLE
UX team manager
DEVICES
Device-agnostic
TEAM
5 mobile UX designers
PROJECT DURATION
2 years
Overview
As our UX team matured their mobile app skills, I determined that VF would benefit from a brand-agnostic mobile app design system. If and when the company added a mobile app to their digital ecosystem, we essentially would be able to apply a branded UI to an already-existing mobile backend. We called this our “white label” project.
The challenge
We had to build the library from scratch. The apps within our current digital portfolio had existing parallels like commerce and loyalty. But we wanted to create a fully-fleshed out system for any new brand to come in with a mobile app strategy. We determined the following to be our biggest unknowns:
3rd parties vendors
Technical constraints
Reliances on other teams and capabilities
Business requirements
Budgets
Development capacity
Brand content strategy
The goals
Create and organize a white-label design system
Wireframe primary features
Assemble interactive prototypes
Conduct user testing
Maintain an MVP mindset
Use native components everywhere possible
The approach
After careful consideration and weeks of deliberation, we decided to take an MVP approach so we could accomplish 3 things:
Create a set of building blocks for components that could be reused across features
Use tokens to quickly and easily be able to apply styles to each brand
Utilize HIG / Material native elements and avoid customization
I conducted a series of focused workshops with the designers for each major section of the app:
Home
Shop / Menus
Loyalty
Account
Cart / Checkout
Our output was detailed wireframes that we could put through user testing and meet with our Product and Engineering partners with to discuss high-level feasibility. Because there were no business requirements at the start of this work, we used these wireframes to help inform business priorities and technical roadmaps for upcoming projects.
Mobile features executed**:
Fully native end-to-end shopping experience
Robust favoriting capabilities
Dynamic marketing content driven by CMS
Flexible taxonomy determined by a single omni-channel source
App exclusives
One-tap shopping via native pay options
**Some of this work is still being developed, under an NDA. Visuals and project details have been suppressed to respect said NDA.
The results**
Through user testing, we learned that the experience outlined above surpassed user expectations for a mobile app. At the output of this work, the Mobile team kicked off a new project to implement these changes to our existing applications; a huge win for Design and our app users.
**This project is in development. Results are pending and will be added when available.